The Legend of Zelda

Theories, references, and project materials


External Theories

Links to Zelda theory posts and threads I have found elsewhere.

  • Sealing Divergence Timeline

    By ohyoso_tabun

    Unconvential timeline theory about BotW/TotK/AoI. Original author and post are Japanese, but a translation is available below.

  • Sealing Divergence Timeline [English Translation]

    By ohyoso_tabun (translated by DragmireXI)

    AI-assisted translation I had done of the above theory by Tabun. This is very rough and translated piecemeal by ChatGPT so take this with an extreme grain of salt, but the general core of the theory is intact.

Textures

Google Drive folders with texture image references from selected games. Links open in a new tab. None of these folders I can vouch are complete and all have textures dumped from my own personal play sessions. The vast majority of textures should be present, but some may be missing.

Feel free to use these texture dumps for your own projects. I own none of the assets so I do not need credit.

Resources

Sites with useful assets, reference material, or lore I want to remember. Each entry opens in a new tab; I do not run these sites.

  • The Cutting Room Floor — Zelda series

    Category hub on a community wiki for unused and changed content, prototypes, regional differences, and other development-focused notes across many Zelda games.

  • noclip.website

    noclip.website is an open source application for viewing 3D models from a selection of video games. Many Zelda games are present and allow you to view things you normally can't see.

  • The Spriters Resource

    A repository of sprite assets for many video games, including Zelda.